one-three-one-rule
Communication↓ 0 installsUpdated 19d ago
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---
name: one-three-one-rule
description: >
Structured decision-making framework for technical proposals and trade-off analysis.
When the user faces a choice between multiple approaches (architecture decisions,
tool selection, refactoring strategies, migration paths), this skill produces a
1-3-1 format: one clear problem statement, three distinct options with pros/cons,
and one concrete recommendation with definition of done and implementation plan.
Use when the user asks for a "1-3-1", says "give me options", or needs help
choosing between competing approaches.
platforms: [linux, macos, windows]
version: 1.0.0
author: Willard Moore
license: MIT
category: communication
metadata:
hermes:
tags: [communication, decision-making, proposals, trade-offs]
---
# 1-3-1 Communication Rule
Structured decision-making format for when a task has multiple viable approaches and the user needs a clear recommendation. Produces a concise problem framing, three options with trade-offs, and an actionable plan for the recommended path.
## When to Use
- The user explicitly asks for a "1-3-1" response.
- The user says "give me options" or "what are my choices" for a technical decision.
- A task has multiple viable approaches with meaningful trade-offs (architecture, tooling, migration strategy).
- The user needs a proposal they can forward to a team or stakeholder.
Do NOT use for simple questions with one obvious answer, debugging sessions, or tasks where the user has already decided on an approach.
## Procedure
1. **Problem** (one sentence)
- State the core decision or desired outcome in a single concise sentence.
- Focus on the *what*, not the *how* — no implementation details, tool names, or specific technologies.
- Keep it tight. If you need "and", you're describing two problems.
2. **Options** (exactly three)
- Present three distinct, viable approaches labeled A, B, C.
- Each option gets a brief description, pros, and cons.
- Options should represent genuinely different strategies, not minor variations of the same approach.
3. **Recommendation** (one option)
- State which option you recommend and why, based on the user's context and priorities.
- Be direct — this is your professional judgment, not a hedge.
4. **Definition of Done**
- List the specific success criteria for the recommended option.
- These are concrete, verifiable outcomes — not vague aspirations.
- If the user picks a different option, revise this section to match.
5. **Implementation Plan**
- Concrete steps to execute the recommended option.
- Include specific commands, tools, or actions where applicable.
- If the user picks a different option, revise this section to match.
## Verification
- Response has exactly one Problem sentence.
- Response has exactly three Options (A, B, C) with pros and cons for each.
- Response has a single Recommendation that picks one option with reasoning.
- Definition of Done and Implementation Plan align with the recommended option.
- If the user selects a different option, Recommendation, DoD, and Implementation Plan update accordingly.
## Example
User: "Give me a 1-3-1 for adding retry logic to our API client."
Agent:
**Problem:** API calls to external services fail intermittently under load and need graceful retry handling.
**Options:**
- **Option A: Exponential backoff with jitter in a shared utility.**
Pros: Simple, well-understood pattern; single implementation shared across all callers.
Cons: No circuit-breaking; callers still block during retries.
- **Option B: Retry library (tenacity) as a decorator on each endpoint call.**
Pros: Configurable per-endpoint; built-in support for circuit breakers and rate limits.
Cons: Adds a dependency; decorator pattern can obscure control flow.
- **Option C: Queue-based async retry with dead letter handling.**
Pros: Non-blocking; failed calls are tracked and replayable; scales well.
Cons: Significant complexity incr
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